
Originally Posted by
madjek
This is what I mean. Just finished 10 dollar sit n go. Down to 5 players I get 9 9 BB. Guy min raises me everyone else folded. Blinds are up there 75 150 I think (maybe 100 200). He has 1300 chips I have close to 2000. I don't think he'll fold a reraise so I just call to see a flop and figure if there are High cards I can get out and still have a chance. Well the flop is 3 5 6 rainbow. We end up allin, he turns over A A. Don't know if I should of gotten out of that somehow, but obviously he played it perfectly. I only have 2 outs, oh yeah, except for the ridiculous runner runner straight. Well guess what, turn 7 river 8, he's out donkey me is in good shape now. I make the money, push with K Q s, get called by K 9, 9 one the flop, another bad call continues, dominating hands out.
As soon as I see a stack of <10bb's only 'raises' pre instead of shoving (& if it's a decent reg. playing) what range of hands do we put them on here? I mean if they held AK/AQ/AJ, AT, KQ, 66-TT (maybe JJ) they won't be raising.... they'll be shoving. The raise is more likely to be AA/KK/QQ (& maybe JJ) (of course it depends on table dynamics as well... but generally speaking this is a good guideline to go by for your typical $5-$10 sng reg.,... at higher buyin levels they'll be shoving their entire range including AA, KK, QQ to balance their range & add decpetion.
AND... in SNG's all we can do in late game play is to try to pick our spots as best as we can (ie. know when we have Fold Equity on a resteal shove, know who'll call down light, have a decent idea of what players aren't ICM knowledgeable, know what our +EV shove ranges are from different positions on the table & learn/know how to make adjustments for randoms & regs.
And 'yes', it is alot about math in the latter stages.
Brad Booth - > "Like a fight... it's not how you start, it's how you finish"